5 Tips to build a GUI Python Chatbox
Hello, the Codezine fams we are back again with another python #DIY tutorial. Today, we are going a Python Chat Room or you can say Python Chatbox which is simple to understand & run. Excited? If so, let’s move on to the building concept of our Gui python chat room.
Note: You don’t have to install any python packages for this project.
Basically, The Python Chatbox uses the concept of Socket Programming & Multi-threading. There are two sections for the chatbot i.e server-side program called socketserver.py & client-side program namely chat.py. It allows a chat room or chat box to connect with multiple users at the same time. But, before moving to the next stage we will learn Socket Programming & Multi-threading. Without knowing it will be difficult for a beginner to understand while building the project. To learn more about python concepts by taking a Python coursefrom the industry experts.
Generally speaking, Sockets can be explained as the endpoints in a communication channel that are bi-directional and helps to join communication between a server and one or more client groups. Literally, it allows a client to interact with other clients through the server.
A multi-thread is a subprocess that helps to runs a lay of commands individually of any other thread. When the user connects to the server, a different thread creates and communication from the server to the client takes place along separate threads based on the socket objects build for the specification of each client.
Working of Chatbox: Our chat room/ chatbox uses the local Ip address of the machine[PC] while communicating between server-side script & client-side script. Whenever a client will connect to the chat room it will display “connection established” in the server-side script & will allow chats to work. The chatbox is designed to work with multiple clients & work with a definite local IP. It in turn prevents the complexity of running the program for an individual.
The requirement for Project:
- A good PC having at least an I5 core processor that runs any sort of program.
- A notebook to write comments.
- An Ide typically VS Code Editor, Atom, or Sublime.
- Most importantly you must have python installed on your PC to perform any python programs.
- Your Concentration.
How to build a Python Chatbox or python Chat Room?
- Make a folder called python chatbox or chatroom on your desktop where you can put all files.
- After that, drag your files to your code ide & create two files namely chat.py[Client-Side Script]/[GUI part] & socketserver.py[Server-side script].
Note: There is no need to install any python package as everything is inbuilt after you install python.
- Put the codes given below by seeing the detailed notations given below to their respective files.
- Run the program by first performing python socketserver.py & after that python chat.py.
- That’s it test your chatbox if it works & finally your #DIY project is completed. 🙂
##Python codes to do server-side part of chat room. import _thread import socket import threading """AF_INET is the address domain of the socket. This is used when we have an Internet Domain with any two hosts The 2nd context of the code is the type of socket. """ s=socket.socket(socket.AF_INET,socket.SOCK_STREAM) s.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1) # piece of code to allow IP address & Port host="127.0.0.1" port=5000 s.bind((host,port)) s.listen(5) clients= #code to allow users to send messages def connectNewClient(c): while True: global clients msg = c.recv(2048) msg ='Online ('+str(clients.index(c)+1)+'): '+msg.decode('ascii') sendToAll(msg,c) def sendToAll(msg,con): for client in clients: client.send(msg.encode('ascii')) while True: c,ad=s.accept() # Display message when user connects print('*Server Connected ') clients.append(c) c.send(('Online ('+str(clients.index(c)+1)+')').encode('ascii')) _thread.start_new_thread(connectNewClient,(c,))
#Gui Programming Part import tkinter import socket import _thread import sys # Code to create a new client socket and connect to the server i = 3 client = 0 start = True def sendMessage (): msg = txt.get() client.send(msg.encode('ascii')) def recievingMessage (c): global i while True : msg=c.recv(2048).decode('ascii') if not msg : sys.exit(0) global start if (start) : start = False #tkinter codes starts window.title(msg) continue msglbl = tkinter.Label(window,text=msg) msglbl['font']=("Courier",10) msglbl['bg']='black' msglbl['fg']='#0aff43' msglbl['width']=50 msglbl.grid(columnspan=2,column=0,row=i,padx=5) i += 1 #Socket Creation def socketCreation (): c = socket.socket(socket.AF_INET, socket.SOCK_STREAM) c.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1) #Local Host # import all functions / # everthing from chat.py file host = '127.0.0.1' port = 5000 c.connect((host,port)) global client client = c send['command'] = sendMessage _thread.start_new_thread(recievingMessage, (c,) ) #Creating a window window = tkinter.Tk() window.title('Chatbox') window['bg']='#242424' window['padx']=10 window['pady']=10 #Adding Elements #Entry txt = tkinter.Entry(window) txt['width']=50 txt['relief']=tkinter.GROOVE txt['bg']='#f5f6f7' txt['fg']='red' txt['font']=("Courier",12) txt.grid(column=0,row=1,padx=5,pady=15) #Button send = tkinter.Button(window,text="Send") send['relief']=tkinter.GROOVE send['bg']='red' send['fg']='white' send['activebackground']='#404040' send['padx']=3 send['font']=("Courier",10) send.grid(column=1,row=1,padx=5,pady=15) _thread.start_new_thread(socketCreation, () ) window.mainloop()
The important code notation is given above each line of codes, so we haven’t provided in a different section. The notation will help you to know the working of each codes in details. Lastly, follow all the steps carefully which will prevent any unavoidable circumstances which running the programs. Thank you & share it, if you find it useful.